summaryrefslogtreecommitdiffstats
path: root/src/core/hle/service/audio/audio_in.cpp
blob: 31d136077b525d36796ca641a04a0ef680afdd95 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later

#include "core/hle/service/audio/audio_in.h"
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/ipc_helpers.h"

namespace Service::Audio {
using namespace AudioCore::AudioIn;

IAudioIn::IAudioIn(Core::System& system_, Manager& manager, size_t session_id,
                   const std::string& device_name, const AudioInParameter& in_params,
                   Kernel::KProcess* handle, u64 applet_resource_user_id)
    : ServiceFramework{system_, "IAudioIn"}, process{handle}, service_context{system_, "IAudioIn"},
      event{service_context.CreateEvent("AudioInEvent")},
      impl{std::make_shared<In>(system_, manager, event, session_id)} {
    // clang-format off
    static const FunctionInfo functions[] = {
        {0, C<&IAudioIn::GetAudioInState>, "GetAudioInState"},
        {1, C<&IAudioIn::Start>, "Start"},
        {2, C<&IAudioIn::Stop>, "Stop"},
        {3, C<&IAudioIn::AppendAudioInBuffer>, "AppendAudioInBuffer"},
        {4, C<&IAudioIn::RegisterBufferEvent>, "RegisterBufferEvent"},
        {5, C<&IAudioIn::GetReleasedAudioInBuffers>, "GetReleasedAudioInBuffers"},
        {6, C<&IAudioIn::ContainsAudioInBuffer>, "ContainsAudioInBuffer"},
        {7, C<&IAudioIn::AppendAudioInBuffer>, "AppendUacInBuffer"},
        {8, C<&IAudioIn::AppendAudioInBufferAuto>, "AppendAudioInBufferAuto"},
        {9, C<&IAudioIn::GetReleasedAudioInBuffersAuto>, "GetReleasedAudioInBuffersAuto"},
        {10, C<&IAudioIn::AppendAudioInBufferAuto>, "AppendUacInBufferAuto"},
        {11, C<&IAudioIn::GetAudioInBufferCount>, "GetAudioInBufferCount"},
        {12, C<&IAudioIn::SetDeviceGain>, "SetDeviceGain"},
        {13, C<&IAudioIn::GetDeviceGain>, "GetDeviceGain"},
        {14, C<&IAudioIn::FlushAudioInBuffers>, "FlushAudioInBuffers"},
    };
    // clang-format on

    RegisterHandlers(functions);

    process->Open();

    if (impl->GetSystem()
            .Initialize(device_name, in_params, handle, applet_resource_user_id)
            .IsError()) {
        LOG_ERROR(Service_Audio, "Failed to initialize the AudioIn System!");
    }
}

IAudioIn::~IAudioIn() {
    impl->Free();
    service_context.CloseEvent(event);
    process->Close();
}

Result IAudioIn::GetAudioInState(Out<u32> out_state) {
    *out_state = static_cast<u32>(impl->GetState());
    LOG_DEBUG(Service_Audio, "called. state={}", *out_state);
    R_SUCCEED();
}

Result IAudioIn::Start() {
    LOG_DEBUG(Service_Audio, "called");
    R_RETURN(impl->StartSystem());
}

Result IAudioIn::Stop() {
    LOG_DEBUG(Service_Audio, "called");
    R_RETURN(impl->StopSystem());
}

Result IAudioIn::AppendAudioInBuffer(InArray<AudioInBuffer, BufferAttr_HipcMapAlias> buffer,
                                     u64 buffer_client_ptr) {
    R_RETURN(this->AppendAudioInBufferAuto(buffer, buffer_client_ptr));
}

Result IAudioIn::AppendAudioInBufferAuto(InArray<AudioInBuffer, BufferAttr_HipcAutoSelect> buffer,
                                         u64 buffer_client_ptr) {
    if (buffer.empty()) {
        LOG_ERROR(Service_Audio, "Input buffer is too small for an AudioInBuffer!");
        R_THROW(Audio::ResultInsufficientBuffer);
    }

    [[maybe_unused]] const auto session_id{impl->GetSystem().GetSessionId()};
    LOG_TRACE(Service_Audio, "called. Session {} Appending buffer {:08X}", session_id,
              buffer_client_ptr);

    R_RETURN(impl->AppendBuffer(buffer[0], buffer_client_ptr));
}

Result IAudioIn::RegisterBufferEvent(OutCopyHandle<Kernel::KReadableEvent> out_event) {
    LOG_DEBUG(Service_Audio, "called");
    *out_event = &impl->GetBufferEvent();
    R_SUCCEED();
}

Result IAudioIn::GetReleasedAudioInBuffers(OutArray<u64, BufferAttr_HipcMapAlias> out_audio_buffer,
                                           Out<u32> out_count) {
    R_RETURN(this->GetReleasedAudioInBuffersAuto(out_audio_buffer, out_count));
}

Result IAudioIn::GetReleasedAudioInBuffersAuto(
    OutArray<u64, BufferAttr_HipcAutoSelect> out_audio_buffer, Out<u32> out_count) {

    if (!out_audio_buffer.empty()) {
        out_audio_buffer[0] = 0;
    }
    *out_count = impl->GetReleasedBuffers(out_audio_buffer);

    LOG_TRACE(Service_Audio, "called. Session {} released {} buffers",
              impl->GetSystem().GetSessionId(), *out_count);
    R_SUCCEED();
}

Result IAudioIn::ContainsAudioInBuffer(Out<bool> out_contains_buffer, u64 buffer_client_ptr) {
    *out_contains_buffer = impl->ContainsAudioBuffer(buffer_client_ptr);

    LOG_DEBUG(Service_Audio, "called. Is buffer {:08X} registered? {}", buffer_client_ptr,
              *out_contains_buffer);
    R_SUCCEED();
}

Result IAudioIn::GetAudioInBufferCount(Out<u32> out_buffer_count) {
    *out_buffer_count = impl->GetBufferCount();
    LOG_DEBUG(Service_Audio, "called. Buffer count={}", *out_buffer_count);
    R_SUCCEED();
}

Result IAudioIn::SetDeviceGain(f32 device_gain) {
    impl->SetVolume(device_gain);
    LOG_DEBUG(Service_Audio, "called. Gain {}", device_gain);
    R_SUCCEED();
}

Result IAudioIn::GetDeviceGain(Out<f32> out_device_gain) {
    *out_device_gain = impl->GetVolume();
    LOG_DEBUG(Service_Audio, "called. Gain {}", *out_device_gain);
    R_SUCCEED();
}

Result IAudioIn::FlushAudioInBuffers(Out<bool> out_flushed) {
    *out_flushed = impl->FlushAudioInBuffers();
    LOG_DEBUG(Service_Audio, "called. Were any buffers flushed? {}", *out_flushed);
    R_SUCCEED();
}

} // namespace Service::Audio